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Add SohaGame SDK to Xcode project

Prerequisites

  • Install the following: Xcode 15.3 or later
  • Make sure that your project meets these requirements:
    • iOS 13
  • Set up a physical Apple device or use a simulator to run your app.

Download and install the SDK

Step 1: Download

The SDK is distributed as a static framework, so you need to manually download the SDK and 3rd party dependency frameworks, then add it to your Xcode project.

Download SohaSDK

The SDK requires the following 3rd party dependency frameworks:

  • Firebase
  • Facebook
  • Google SignIn
  • Appsflyer
  • TikTok

Download all 3rd party dependency frameworks

Step 2: Unzip

Unzip all the .zip files you just downloaded.

Step 3: Import in project

Warning

Do not embed these XCFrameworks. These XCFrameworks must be set to Do Not Embed.

  1. Drag the SohaSDK.xcframework + SohaSDK.bundle and all folder of dependent frameworks, drop it into your Xcode project. In the dialog box that appears, make sure the target you want the framework to be added to has a checkmark next to it, and that you've selected "Copy items if needed".

  2. Add the -ObjC,-weak_framework SwiftUI flag to Other Linker Settings:

    a. In your project settings, open the Settings panel for your target.

    b. Go to the Build Settings tab and find the Other Linker Flags setting in the Linking section.

    c. Double-click the setting, click the '+' button, then add -ObjC, -weak_framework and SwiftUI Add the -ObjC flag

  3. Add libc++.tbd, libz.1.2.5.tbd, Accelerate.framework.

    a. Go to the Build Phase tab and expand the Link Binary With Libraries build phase

    b. Click the '+' button, find and add libc++.tbd, libz.1.2.5.tbd, Accelerate.framework. Add the libraries and frameworks that the Facebook SDK depends on These are the system libraries and frameworks that the Facebook SDK depends on, you need to add them in order for everything to work properly.